This scene is the only one where we used softbodies. Not because they weren’t useable, we simply did not have that many ideas on how to use them for this project.
Again some XPresso was used to control rotations, the fan rotation is controlled by the animated wind strength converted by a range mapper node.

 

Scenefiles windrenderbaked.c4d windrenderstartbaked.c4d

 

 

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