April 5, 2013 Tutorials and Tips In this Cinema 4D tutorial we continue with texturing the Ghostbuster’s Ghost Trap. This is a beginner tutorial that demonstrates simple material adjustments, the Lumas Shader, and the use of the Tile Shader in Cinema 4D. cinema 4dGhostbustermaterialtextureTutorial Please Share This Tweet Like Plus one Pin It Share Related Posts Some useful Camera Morph tutorials http://vimeo.com/48752456 He will be looking at some of the new features, so to kick things… Logo Reveal with X-Particles In this tutorial we create a logo reveal with X-Particles in Cinema 4D. Starting with… Wood Block or Cast Metal Type In Cinema 4D You know I like me some text tutorials! Here’s another one where I’ll teach you… C4D Branching Network Effect Thought Ihad disappeared? Not my style... So one of my effects was deemed "too complicated"… Leave a Reply Cancel comment reply Your email address will not be published. Required fields are marked *Comment Name * Email * Website Save my name, email, and website in this browser for the next time I comment. This site uses Akismet to reduce spam. Learn how your comment data is processed.