April 5, 2013 Tutorials and Tips Spread the love In this Cinema 4D tutorial we continue with texturing the Ghostbuster’s Ghost Trap. This is a beginner tutorial that demonstrates simple material adjustments, the Lumas Shader, and the use of the Tile Shader in Cinema 4D. cinema 4dGhostbustermaterialtextureTutorial Please Share This Tweet Like Plus one Pin It Share Related Posts Create custom keyboard shortcuts in Cinema 4D Rob Redman shows you how to streamline your workflow by choosing exactly the key… Logo Reveal with X-Particles In this tutorial we create a logo reveal with X-Particles in Cinema 4D. Starting with… Tricyle on Cinema 4D Part 1 http://vimeo.com/58082259 Part 2 http://vimeo.com/58157152 Part 3 http://vimeo.com/58514384 VRay Exterior Tutorial Link To Tutorial : http://www.peterguthrie.net/blog/category/tutorial/ Leave a Reply Cancel comment reply Your email address will not be published. Required fields are marked *Comment Name * Email * Website This site uses Akismet to reduce spam. Learn how your comment data is processed.