January 22, 2013 Tutorials and Tips In this Tutorial I show the creation of a seamless hightmap and a Dynamic mesh for optimal Rendertimes. I use the Collage Shader for the Tiling. The Collage Shader is a Plugin for CINEMA 4D which you can get at www.tools4d.com when it is released. C4DCollage ShaderDynamicLandscapemesh Please Share This Tweet Like Plus one Pin It Share Related Posts Dynamic Floor Tiles by benwattsdesign.com In this tutorial, we’re going to create a dynamic floor from a 2 piece… Texturing Objects and Lights in Cinema 4D In this tutorial, I will go though the steps in texturing objects in Cinema 4D.… Create custom keyboard shortcuts in Cinema 4D Rob Redman shows you how to streamline your workflow by choosing exactly the key… X-Particle & nitroblast Tutorials on cinema 4d some tips on how to use X-Particle & nitroblast, nothing big but maybe its helpful… Leave a Reply Cancel comment reply Your email address will not be published. Required fields are marked *Comment Name * Email * Website Save my name, email, and website in this browser for the next time I comment. This site uses Akismet to reduce spam. Learn how your comment data is processed.