January 22, 2013 Tutorials and Tips In this Tutorial I show the creation of a seamless hightmap and a Dynamic mesh for optimal Rendertimes. I use the Collage Shader for the Tiling. The Collage Shader is a Plugin for CINEMA 4D which you can get at www.tools4d.com when it is released. C4DCollage ShaderDynamicLandscapemesh Please Share This Tweet Like Plus one Pin It Share Related Posts Building a custom digital timer using Xpresso in C4D Building a custom digital timer using Xpresso in C4D “It works as a regular timer,… MoGraph Transition Effect – Cinema 4D Tutorial About: English Version of the Sphere Cubique Tutorial released by 2H3D Graphics. > vimeo.com/53424021 Check… Organic Formation http://vimeo.com/75936271 Save Fs preview render Tutorials fs preview render is a python script for cinema 4d it renders preview pictures in… Leave a Reply Cancel comment reply Your email address will not be published. Required fields are marked *Comment Name * Email * Website This site uses Akismet to reduce spam. Learn how your comment data is processed.